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FlashQuiz1

True/False
Indicate whether the statement is true or false.
 

 1. 

You cannot resize the Stage but you can change the background color applied to it.
 

 2. 

Objects developed by another program cannot be imported directly to the Stage.
 

 3. 

Frames in a Flash movie are similar to frames in a motion picture.
 

 4. 

Files in .swf format can be edited in the Flash program.
 

 5. 

You cannot animate an object’s appearance.
 

 6. 

The stacking order of the layers in the timeline is important because objects on the stage will appear in the same stacking order.
 

 7. 

Dragging the playhead allows you to do a quick check of the movie without having to play it.
 

 8. 

The number of scenes in a movie is limited only by the computer’s memory.
 

 9. 

You can use Flash to create enhancements to Web pages, such as animated logos and interactive navigation buttons.
 

 10. 

In general, a balanced design is not very appealing to the viewer.
 
 
nar001-1.jpg
 

 11. 

The figure above depicts the timeline of a movie with one object.
 

Multiple Choice
Identify the choice that best completes the statement or answers the question.
 

 12. 

The ____ is used to organize and control the movie’s contents by specifying when each object appears on the stage.
a.
panel
b.
frame
c.
stream
d.
timeline
 

 13. 

____ help to organize the objects on the stage.
a.
Layers
b.
Projectors
c.
Playheads
d.
Views
 

 14. 

____ are floating windows, meaning that you can move them around the workspace.
a.
Projectors
b.
Panels
c.
Layers
d.
Frames
 

 15. 

Flash files are called ____.
a.
documents
b.
views
c.
programs
d.
scripts
 

 16. 

Flash files have a ____ file extension.
a.
.flash
b.
.fla
c.
.fl
d.
.txt
 

 17. 

Files are created from Flash movies using the ____ command.
a.
Create
b.
Run
c.
Execute
d.
Publish
 

 18. 

____ in screen design refers to the distribution of optical weight in the layout.
a.
Balance
b.
Unity
c.
Movement
d.
Project Management
 

 19. 

____ files, such as Windows .exe files, maintain the movie’s interactivity.
a.
Projector
b.
User interface
c.
Storyboard
d.
Flowchart
 

 20. 

The ____ command moves the playhead to Frame 1.
a.
Play
b.
Step Forward
c.
Rewind
d.
Step Backward
 

 21. 

The ____ command moves the playhead forward one frame at a time.
a.
Play
b.
Rewind
c.
Step Backward
d.
Step Forward
 

 22. 

The ____ command moves the playhead backward one frame at a time.
a.
Step Backward
b.
Step Forward
c.
Rewind
d.
Play
 

 23. 

A(n) ____ shows the layout of the various screens.
a.
user interface
b.
storyboard
c.
flowchart
d.
object
 
 
nar001-1.jpg
 

 24. 

In the figure above, the playhead is at ____.
a.
Frame 1
b.
Frame 2
c.
Frame 3
d.
Frame 4
 

 25. 

____ refers to the way the program reacts to an action by the user, such as a mouse click.
a.
Tone
b.
Functionality
c.
Treatment
d.
Balance
 



 
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